Change Log Dump - v0.9.1.0 and prior


Music Credit - MYSTERY MAMMAL. Spotify Link

v0.9.1.0

2025/02/22

Gameplay

SFX

  • New - Sounds
    • New sound for incoming shooting star.
    • New sound for incoming Black Hole.
    • New sound for Game Stage change. Also increased visual size.
    • New sound Shield hit
    • New sound Shield destroy
    • New sound Item pickup

Items

  • New - Points given when more than 3 hearts are in stock.
    • New sound for pickup.

Music

  • New - Menu music and game over screen music. - Credit MYSTERY MAMMAL. Spotify Link

Points

  • New - Bonus points for shooting all frozen rocks.

Rocks

  • New - Rocks spawn if there are too few and each Game Stage.

UI and Options

Volume Menu

  • Fix - Sliders not saving settings.

Known Bugs

  • Occasionally Player sprite will not apply on collecting Power Up or Item.

v0.9.0.0

2025/02/20

Gameplay

Player

  • New - Passive/Active abilities to purchase in the shop
    • Attract Distance - Distance from Item/Power Up to Player. 500 to 1000 distance units.
    • Attract Speed - Speed at which the Item/Power Up will be attracted to the player. 5 to 30.
    • HATS!
  • Change - Increased acceleration speed.
  • Change - Increased Machine Gun recoil.

Points

  • Change - Difficulty multiplier:
    • HARD Difficulty now 2x bonus multiplier.
    • EXTREME Difficulty now 4x bonus multiplier.
  • Fix - Gold Rock and Shooting Star not showing correct Points Pop up value.
  • Fix - Actual points not calculating correctly. (Popup value was correct)
  • Fix - Star Power Up points not multiplying with Combo Multiplier.

Music

  • Change - New in game music. Not permanent (Maybe)

Items

  • Change - Reduced Nuke and Freeze countdown.
  • Change - Nuke and Freeze Icon now on top of player sprite.

Rocks

  • New - Gameplay Stages
    • As time increases, gameplay stages change shown by a ‘>’ underneath the game timer.
    • Each Stage increases the Rock's speed and the max quantity of Rocks.
  • Change - Number of Rocks overall reduced during gameplay at beginning of game.
  • Change - Max number of Rocks also changes with how many lives the player has. Reduces with less lives.

UI and Options

Volume Menu

  • New - Volume controls
    • SFX
    • Items
    • Music
    • Master

Settings Menu

  • New - Shop
    • Purchasable using Gold Chunks:
      • Propeller hat.
      • Bowler hat.
      • Attract Dist and Attract Speed abilities.
  • Change - Tidied menus. Still placeholder art.
  • Fix - Not remembering difficulty after closing game.

Stats Menu

  • Fix - all averages not calculating properly
  • Fix - all Bullets shot and missed not calculating properly.

Known Bugs

  • Occasionally Player sprite will not apply on collecting Power Up or Item.

v0.8.5.0

2025/02/13

Gameplay

Player

  • New - Practice mode. Allows player to select any settings and not loose any lives. Score will not be recorded.
  • New - If player doesn't fire during the gameplay, no score and no +1 to ‘Games Played’ will be recorded.
  • New - Combo Bonus Point Multiplier
    • Stage 5 - 4x

Power Up

  • New - Flak Cannon Power Up.
  • Change - Star Power Up points now +500

Black Hole

  • Change - Spawns much later than before.

UI and Options

Settings Menu

  • New - Practice mode toggle.

Game Over Screen

  • Change - Last game and High Score stats now include:
    • Difficulty
    • Starting Lives

Known Bugs

  • Star Power Up points not multiplying with Combo Multiplier.

v0.8.4.0

2025/02/11

Gameplay

Player

  • Fix - Side Power Up only showing gun smoke from one side.
  • Fix - Points not rounding with the Points Popup.
  • Fix - Dpad left and right not showing boosters or smoke trail.
  • Change - Points Popup are now individually coloured according to their Combo Bonus Multiplier.
  • Change - Combo Bonus Point Multiplier
    • Stage 1 - 1.50x
    • Stage 2 - 2.00x
    • Stage 3 - 2.50x
    • Stage 4 - 3.00x
  • Change - Points now calculated on 'Points Per Rock (50) + Power UP/Item Bonus Points * Difficulty Multiplier * Combo Multiplier.
  • Change - Easy difficulty now 0.50 x Multiplier.
  • Change - Star Power Up now contributes to combo multiplier

UI and Options

  • Fix - FPS counter now remembers it's status between games.
  • New - Combo timer gauge.

Known Bugs

  • N/A

v0.8.3.0

2025/02/08

Gameplay

Performance

  • Change - Large in-game performance increase due to poor coding lol.

UI and Options

  • New - Graphics settings to go along with performance increase.
  • New - FPS counter - Press ‘F1’.

Known Bugs

  • N/A

v0.8.2.0

2025/02/06

Gameplay

Power Up

  • New - Freeze - An Item that is trigger by holding the action button. Freezes all Rock in place for a short time.

UI and Options

  • N//A

Known Bugs

  • N/A

v0.8.1.0

2025/02/06

Gameplay

Points

  • New - As rocks are destroyed point indicators spawns at the location of the impact.

Gold Rock & Shooting Star

  • Change - Hit sound now increases in pitch as either gets closer to being destroyed.

Bullets

  • Change - Machine Gun fire rate decreased.

Rocks

  • Change - Rock have different colours depending on difficulty.

UI and Options

Settings

  • New - Toggle to turn point indicators on or off.

 

Stats - Settings sub menu

  • Change - Greyed out options now are coloured but transparent when hovered with mouse or selected with gamepad.
     

Known Bugs

  • N/A

v0.8.0.1

2025/02/03

Gameplay

Player

  • Fix - Potential for any bullet to last for too long after being fired. (Specifically Heavy Bullet)
  • Fix - Wrong colour of Bullet impact particles when colliding with anything after Power Up had ended.
  • Fix - Shield destroy not triggering invinc frames.
  • Fix - 1 frame delay on invincibility frames causing player to die if colliding with anything on first frame of respawn.

Rocks

  • Change - Rock debris is now interactible with player and bullets.
  • Change - Rock debris now spawns in a random location within the sprite rather than it's centre.

Difficulty settings

HARD

  • Change - Reduced Rock spawn speeds - random range ( 1.5, 4.0 )

EXTREME

  • Change - Reduced Rock spawn speeds - random range ( 4.0 , 6.0 )

Bullets

  • Change - Heavy Bullet now increases in size over time.

UI and Options

Settings

  • New - Graphics options. Reduce or increase particles.
  • Change - Difficulty and Lives selectors grey out options that aren't available. (Gamepad support needs work on this)
  • Change - Settings menu option now have descriptions of changes.

 

Stats - Settings sub menu

  • Fix - Heavy bullets not counting misses and hits correctly.
     

Known Bugs

  • N/A

v0.8.0.0

2025/01/22

ALL EXISTING DATA WILL BE ERASED

Back-end Code

  • Change - refactored almost all game-play code to streamline Power Up and Item collection and depletion.
  • Change - Optimisation pass.

Gameplay

Player

  • New - Booster sprite and animation while accelerating and rotating.
  • New - Smoke trail while accelerating and rotating.
  • New - Sound FX while accelerating and rotating.
  • Change - Increased default player acceleration and rotation speed from 0.11 and 4.0 to 0.13 and 4.5 respectively.
  • Change - Flashing animation while Power Up is ending now flashes between current Power Up sprite and default sprite.
  • Change - Increased Bullet speed on all Bullets to 15, Machine Gun to 20 and excepting the Heavy.
  • Change - Player Shield now flexes and rotates on impact.
  • Fix - Heavy bullet can last longer than intended if fired during last few frames of Power Up duration.

Black Hole

  • New - Increases in size and intensity as it collides with rocks.
  • New - Now creates particles that circle itself when colliding with objects.

Gold Rock

  • Change - Gold Rock remembers HP from previous appearance.

 

UI and Options

New - Difficulty settings

EASY

  • Points Multiplier  = 0.75x
  • Accel and Rotate speed multiplier = 1x
  • Rock spawn speeds - random range ( 0.5, 1.5 )
  • Rock max speed = 4.5 (Black hole slingshot)
  • No Bullet collision with player

NORMAL

  • Points Multiplier = 1x
  • Accel and Rotate speed multiplier = 1x
  • Rock spawn speeds - random range ( 0.5, 2.5 )
  • Rock max speed = 7.5 (Black hole slingshot)
  • Bullet collision with player

HARD

  • Points Multiplier = 1.5x
  • Accel and Rotate speed multiplier = 1.2x
  • Rock spawn speeds - random range ( 1.5, 5.0 )
  • Rock max speed = 15 (Black hole slingshot)
  • Bullet collision with player

EXTREME

  • Points Multiplier = 2x
  • Accel and Rotate speed multiplier = 1.5x
  • Rock spawn speeds - random range ( 5.0 , 8.0 )
  • Rock max speed = 24 (Black hole slingshot)
  • Bullet collision with player

Settings

  • New - Settings Menu.
  • New - Difficulty selector
  • Change - Moved Lives selector to Settings menu.
  • Change - Reset High score now defaults Player lives to 2, difficulty to Normal, and all stats to 0.

 

Stats - Settings sub menu

  • New - Average accuracy
  • New - Average time survived
  • New - Average bullets shot
  • New - Average bullets missed
  • New - last accuracy
  • New - last time survived
  • New - last bullets shot
  • New - last bullets missed
  • New - last difficulty
  • New - last starting lives
  • New - Bullets shot total
  • New - Bullets missed total
  • New - Games played total
  • New - Games played (Difficulty) each
  • Change - High score + time survived + pps + avg hit + difficulty + bullets shot + starting lives
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game??
  • Power up sprite not always applying correctly

v0.7.9.3

2025/01/11

Gameplay

  • Fix - Machine Gun can go into negative ammo while in invincibility frames.
  • Fix - Machine gun not going into invincibility frames after ammo reaching 0.
  • Fix - Shooting star sound plays but if player dies at the same time it doesn't spawn.
  • Fix - Respawning on top of power up and rock = insta kill.

 

UI and Options

  • N/A
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game??
  • Heavy bullet can last longer than intended is fired during last few frames of Power Up duration.

v0.7.9.2

2025/01/11

Gameplay

  • Fix - Rocks not spawning if 0 left in game area under any condition.
  • Fix - Power Ups and Items cancelling invincibility frames when collected.
  • Fix - Nuke being overridden when collecting a 1 Up.
  • Fix - Shooting Star, Black Hole and Gold Rock now spawn with intended randomness.
  • Fix - Star Power Up now comes to a complete stop when slowing down instead of occasionally moving backwards slightly.
  • Change - Player gains a short invincibility window after picking up a Power Up or Item.
  • Change - Collecting an Item or Power Up while invincible will start shorter invincibility window mention above.
  • Change - Collecting a Nuke or Machine Gun Item while already having either, will override the other.
  • Change - Balanced rock spawn depending on time. Rock quantity should increase over time. More work to do with this.
  • Change - New Player sprite when Ghost Power Up is collected.
  • Change - Gold Chunks now carry over after losing a life. Still no purpose though lol.

 

UI and Options

  • N/A
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game??
  • Heavy bullet can last longer than intended is fired during last few frames of Power Up duration.
  • Machine Gun can go into negative ammo under an unknown condition.

v0.7.9.1

2025/01/09

Gameplay

  • Fix - Invulnerability when collecting a Power Up or Item while player flashing animation was in progress.
  • Fix - Rocks not respawning if 0 Rocks existed in game area.
  • Fix - Shield not wrapping around play area with player.
  • Fix - Nuke not Nuking.
  • Fix - Player dying on collision with Blackhole during invinciblity frames.

 

UI and Options

  • N/A
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game??
  • Heavy bullet can last longer than intended is fired during last few frames of Power Up duration.

v0.7.9.0

2025/01/08

Gameplay

  • New - Force Field Item. Protects from 3 hits.
  • New - Hat.
  • New - Golden Rock. Fully goodies.
  • Change - Reduced Rock spawn percentages.

 

UI and Options

  • Change - Animation for invincibility frames on respawn and ending of Item or Power Up.
  • Change - Tweaked some sprites.
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game.

v0.7.8.0

2024/12/28

Gameplay

  • Change - Bullet speed was additive regardless of movement direction and player facing. Now only additive when facing forward 180 degrees of movement direction.
  • New - Recoil effect. Negative speed is added to Player with certain ‘Power Ups’ and ‘Items’ when shooting.
  • Fix - L & R Bumper buttons not firing 'Machine Gun'.

 

UI and Options

  • New - Sound FX for 'Heavy', ‘Spread Shot’ and ‘Machine Gun’
  • Change - Debris from Rocks, Player, Shooting Star and Bullets have new effect.
  • Change - 'Heavy' 'Power Up' now has new Bullet sprite.
  • Change - Gun debris when firing angle and animation modified.
  • Change - ‘New Version available/Up to date’ message now only appears in the menus.
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game.

v0.7.7.0

2024/12/27

Gameplay

  • New - ‘Machine Gun’ Item. Has 200 ammo.
  • Change - Increased ‘Heavy’ Bullet size.

 

UI and Options

  • New - ‘Lives’ amount selector in main menu.
  • New - ‘Machine Gun’ ammo counter.
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game.

v0.7.6.0

2024/12/26

Gameplay

  • New - Black Hole. Pulls in an destroys anything it collides with.

 

UI and Options

  • New - "Press fire button to respawn" message when you lose a life and are ready to respawn. (Avoids respawning on top of Shooting Star or Black Hole)
  • Change - Total time played now reads Hours and Minutes.
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game.

v0.7.5.0

2024/12/25

Gameplay

  • New - ‘Heavy’ 'Power Up'. Player moves slow but fires a Heavy bullet that passes through all rocks.
  • Change - 'Nuke' cooldown timer to 0.25 seconds.
  • Change - Increase Star 'Power Up' points to + 250.
  • New - SFX for bullet colliding with 'Shooting Star'. Bding!

 

UI and Options

  • New - ‘Heavy’ Sprite.
     

Known Bugs

  • Game crashes if gamepad connection is made during initial load of game.
  • Game records bonus points depending on what 'Power Up' is currently active rather than what bullet collides with a Rock.

v0.7.4.0

2024/12/24

Gameplay

  • New - '1 UP' Item. Gives you an extra life.
  • New - Maybe you can kill the shooting star?? ; )
  • Change - 'Shooting Star'. trail effect.
  • Change - Reinstated bullet decay sound.

 

UI and Options

  • New - '1 UP' counter.
     

Known Bugs

  • N/A

v0.7.3.2

2024/12/22

Gameplay

  • Fix - 'Side Shot' 'Power Up' now has screen shake when fired.
  • Fix - Screen shakes when a rock is destroyed and doesn't stop until another rock is shot.

 

UI and Options

  • Change - Further streamlined behaviour of menu controls.
  • Change - 'Side Shot' sprite.
  • Change - All new Help/Controls screen.
     

Known Bugs

 

v0.7.3.1

2024/12/22

Gameplay

  • Change - 'Shooting Star'.  A bit slower

 

UI and Options

  • Change - Streamlined behaviour of menu controls.
  • Change - Player and Rock Sprites.
     

Known Bugs

  • Side shot sometimes deactivates but timer continues to run. Colour also deactivates.
  • Screen shakes when a rock is destroyed and doesn't stop until another rock is shot.

v0.7.3.0

2024/12/21

Gameplay

  • New - 'Shooting Star'. It's coming for you!
  • New - Bullet reload sound.

 

UI and Options

  • New - Splash Screen.
  • New - Title name - MASSTEROIDS.
  • New - Gamepad and Keyboard menu navigation.
     

Known Bugs

  • Side shot sometimes deactivates but timer continues to run. Colour also deactivates.

v0.7.2.3

2024/12/19

Gameplay

  • N/A

 

UI and Options

  • New - Added 'Total time played" to the main menu.
  • New - Splash Screen *Credit - Dick Valentine
     

Known Bugs

  • Side shot sometimes deactivates but timer continues to run. Colour also deactivates.

v0.7.2.2

2024/12/19

Gameplay

  • N/A

 

UI and Options

  • Fix - Missing Ammo counter GUI
  • Change - Bonus multiplier colour depending on multiplier.
     

Known Bugs

  • Side shot sometimes deactivates but timer continues to run. Colour also deactivates.

v0.7.2.1

2024/12/18

Gameplay

  • Fix - Gamepad support?? PS controller untested.
  • Fix - 'Ghost' Power Up destroying Rocks on collision.
  • Fix - 'Nuke' countdown not resetting when action button released.
  • Change - 'Nuke' Power Up activation time changed to 1 second.

v0.7.2.0

2024/12/18

Gameplay

  • New - Gamepad support
    • R Trigger - Accelerate
    • L Trigger - Decelerate - Star power Only
    • Bottom Face button - Shoot

v0.7.1.1

2024/12/15

Gameplay

  • Change - Nuke item activation time to 3 seconds.
  • Change - Side Power Up to only shoot sideways.
  • Change - Rate limited the Bonus Power Up to once every 7 frames.
  • New - Bonus point multiplier.

 

UI and Options

  • New - Bonus point multiplier GUI element
     

Known Bugs

  • Pause screen text alignment shifts after second time pausing.

v0.7.0.1

2024/12/15

Gameplay

  • Change -  Spawn location of rocks. Previously spawning just in the x position off screen of the destroyed rock.
  • Fix - 'Nuke' ‘Items’ countdown timer being set to 0 seconds on first pickup.

 

UI and Options

  • Nil

 

Known Bugs

  • Nil

v0.7.0.0

2024/12/15

Gameplay

  • Change - 'Nuke' Power Up change to ‘Item’.
  • New - ‘Items’ - Items are collected then stored until used by holding down action button for a set time.
    • 'Nuke' - Bonus Points +40 -1 if Points is an even number.
    • 'Nuke' - Activation timer set to 5 seconds.
  • Change - Increased Player regular (no power up) acceleration speed by 10%.
  • Change - Ghost Bonus Points to +70

 

UI and Options

  • New - Average Points Per Second display for Highscore and current game.
  • Fix - First launch give 'undefined' error on Score.
  • Fix - Alignment of text for 'Star' power and 'Bonus' in ammo counter location.
  • Fix - Ghost bullets crash when spamming

Known Bugs

  • Volume Control busted

v0.6.7.1

2024/12/10

Gameplay

  • Change - Bullet variables.
    • 'Ghost' - Speed now +20.
    • 'Ghost' - Flight time now 0.10 seconds.
    • 'Ghost' - Points per Rock now +50.
    • 'Ghost' - Now fires two bullets at an angle.
  • Fix - Rocks now can be shot when off screen.
  • Change - Nuke countdown timer to 7.5 seconds

 

UI and Options

  • Change - UI overhaul.
  • New - Backgrounds.
  • Fix - Best time not saving to High Score.

 

Known Bugs

Ghost bullets crash when spamming

First launch give 'undefined' error on Score

 

v0.6.6.1

2024/12/10

Gameplay

  • Change - Version number scheme.
  • Change - Nuke timer to 10 seconds.

 

UI and Options

  • New - Screen size adjustable. Maintains aspect ratio.
  • Fix - High Score Time Survived not functioning.
  • Fix - Player character persisting on other screens after Game Over.

 

v0.6.6.20241209

Gameplay

  • Change - Bullet speed changed for:
    • ‘Bonus'- now +25
    • 'Ghost' - now +15
  • New - Player and Bullet impact effects on collisions.
  • New - Nuke Explosion effects and particle effects.

 

UI and Options

  • New - Time survived in Game Over Screen.

 

Known Bugs

  • High Score Time Survived not functioning.

v0.6.5.20241208

Gameplay

  • Change - Bonus points changed for:
    • ‘Tiny'- now +75
    • 'Ghost' - now +30
  • Change - Rocks have chance to be slower or faster than before.
  • Change - New explosion effects on all objects in game.

 

UI and Options

  • New - High Score system.
  • New - Game Over Screen with:
    • Total Points scored.
    • Total time survived.
    • High Score.
  • Change - Main Menu buttons change colours and scale.
  • Fixed - Pause screen. Now renders correctly on first open.

 

v0.6.4.20241206

Gameplay

  • Fixed - No animation for destroyed Rocks while player has invincibility frames.
  • Fixed - Exploit on Pause Screen not stopping internal 'Power Up' timer allowing multiple Power Ups to exist.

UI and Options

  • Added - Particle effects spawn from the bullet impact point and will be same colour as bullet.
  • Change - Rocks particle effects now always same colour as Rock.

 

v0.6.3.20241205

Gameplay

  • Fixed - Rocks turning orange when shot while using spread shot
  • Change - Increase 'Bonus' bullet speed to 20
  • Change - Power Up selection drop percentage in favour of Spread shot and Tiny.

UI and Options

N/A

 

v0.6.2.20241204

Gameplay

  • Fixed - Bug where game would crash when after a player dies and a bullet hits a Rock.
  • Fixed - Power Up being destroyed if it is spawned off screen.
  • Change - Slightly Reduced player hit-box
  • Change - Rock destroy animation.
  • Change - Added bonus points for Power Ups
    • 'Tiny' +50
    • 'Ghost +25
    • ‘Spread’ +50

UI and Options

  • New - Add key binds for volume control

 

v0.6.1.20241203

Gameplay

  • Point values for ‘Power Ups’
    • Change - ‘Tiny’ (From +0 to +50)
    • Change - ‘Ghost’ (From +0 to +25)
    • Change - 'Spread' (From +0 to +50)

 

UI and Options

  • ‘Pause Screen’
    • New - Added ability to return to ‘Main Menu’ from the ‘Pause Screen’
    • New - Added text “Press 'Q' to 'Return to Main Menu”

 

v0.6.0.20241203

Gameplay

  • New - New power up 'Bonus Multiplier'.
  • New - SFX for Rock destroy while ‘Bonus Multiplier’ is active.
  • Change - Re-shaped and reduced Player hit-box.
  • Change - Increased Rock hit-boxes

 

UI and Options

  • New - ‘Pause Screen’ - press Escape key 'Esc' during game play.

 

v0.5.3.20241203

Gameplay

  • Change - Nuke Power Up now gives points for the number of Rocks in the play area when count down timer ends.
  • Change - Reduced bullet decay time on normal bullets and Spread bullets.

 

UI and Options

  • Change - UI fonts to a pixelated style
  • Change - Power Up count down timer to decimal instead of integer.
  • Removed - Change Log screen. Now opens link to this page.
  • Fix - Re-scaled Help controls text in ‘Help Menu’

 

v0.5.1.20241202

Gameplay

  • Change - StarPower Up - Increased acceleration and turn speed. Added ability to brake.
  • Change - TinyPower Up - Increased acceleration and turn speed.
  • New - Invincibility frames after any power up finishes for 1 second.
  • New - Nuke Power Up.

 

 

UI and Options

  • New - Change Log screen.
  • New - 'Version number' to 'Main Menu' and 'Change Log' screen.
  • New - Silly colours. IDFK

 

 

v0.5.0.20241202

Gameplay

  • New - Star Power Up. - Player destroys Rocks during collision. Can't Shoot.
  • New - Spread ShotPower Up. Player Fires three shots at once. Two shot capacity.
  • New - Tiny Power Up. Player is reduced in size by half. Two shot capacity.
  • New - Ghost Power Up. Player can phase through Rocks. One shot capacity.
  • New - Bullettimeout after 5 seconds

 

UI and Options

  • Fix - Ammo GUI alignment
  • Change - Made power ups rotate

Files

Massteroids Installer (Windows) 55 MB
17 hours ago

Get Massteroids (Space Rocks)

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