Change Log Dump - v0.9.1.0 and prior
Massteroids (Space Rocks) » Devlog
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Music Credit - MYSTERY MAMMAL. Spotify Link
v0.9.1.0
2025/02/22
Gameplay
SFX
- New - Sounds
- New sound for incoming shooting star.
- New sound for incoming Black Hole.
- New sound for Game Stage change. Also increased visual size.
- New sound Shield hit
- New sound Shield destroy
- New sound Item pickup
Items
- New - Points given when more than 3 hearts are in stock.
- New sound for pickup.
Music
- New - Menu music and game over screen music. - Credit MYSTERY MAMMAL. Spotify Link
Points
- New - Bonus points for shooting all frozen rocks.
Rocks
- New - Rocks spawn if there are too few and each Game Stage.
UI and Options
Volume Menu
- Fix - Sliders not saving settings.
Known Bugs
- Occasionally Player sprite will not apply on collecting Power Up or Item.
v0.9.0.0
2025/02/20
Gameplay
Player
- New - Passive/Active abilities to purchase in the shop
- Attract Distance - Distance from Item/Power Up to Player. 500 to 1000 distance units.
- Attract Speed - Speed at which the Item/Power Up will be attracted to the player. 5 to 30.
- HATS!
- Change - Increased acceleration speed.
- Change - Increased Machine Gun recoil.
Points
- Change - Difficulty multiplier:
- HARD Difficulty now 2x bonus multiplier.
- EXTREME Difficulty now 4x bonus multiplier.
- Fix - Gold Rock and Shooting Star not showing correct Points Pop up value.
- Fix - Actual points not calculating correctly. (Popup value was correct)
- Fix - Star Power Up points not multiplying with Combo Multiplier.
Music
- Change - New in game music. Not permanent (Maybe)
Items
- Change - Reduced Nuke and Freeze countdown.
- Change - Nuke and Freeze Icon now on top of player sprite.
Rocks
- New - Gameplay Stages
- As time increases, gameplay stages change shown by a ‘>’ underneath the game timer.
- Each Stage increases the Rock's speed and the max quantity of Rocks.
- Change - Number of Rocks overall reduced during gameplay at beginning of game.
- Change - Max number of Rocks also changes with how many lives the player has. Reduces with less lives.
UI and Options
Volume Menu
- New - Volume controls
- SFX
- Items
- Music
- Master
Settings Menu
- New - Shop
- Purchasable using Gold Chunks:
- Propeller hat.
- Bowler hat.
- Attract Dist and Attract Speed abilities.
- Purchasable using Gold Chunks:
- Change - Tidied menus. Still placeholder art.
- Fix - Not remembering difficulty after closing game.
Stats Menu
- Fix - all averages not calculating properly
- Fix - all Bullets shot and missed not calculating properly.
Known Bugs
- Occasionally Player sprite will not apply on collecting Power Up or Item.
v0.8.5.0
2025/02/13
Gameplay
Player
- New - Practice mode. Allows player to select any settings and not loose any lives. Score will not be recorded.
- New - If player doesn't fire during the gameplay, no score and no +1 to ‘Games Played’ will be recorded.
- New - Combo Bonus Point Multiplier
- Stage 5 - 4x
Power Up
- New - Flak Cannon Power Up.
- Change - Star Power Up points now +500
Black Hole
- Change - Spawns much later than before.
UI and Options
Settings Menu
- New - Practice mode toggle.
Game Over Screen
- Change - Last game and High Score stats now include:
- Difficulty
- Starting Lives
Known Bugs
- Star Power Up points not multiplying with Combo Multiplier.
v0.8.4.0
2025/02/11
Gameplay
Player
- Fix - Side Power Up only showing gun smoke from one side.
- Fix - Points not rounding with the Points Popup.
- Fix - Dpad left and right not showing boosters or smoke trail.
- Change - Points Popup are now individually coloured according to their Combo Bonus Multiplier.
- Change - Combo Bonus Point Multiplier
- Stage 1 - 1.50x
- Stage 2 - 2.00x
- Stage 3 - 2.50x
- Stage 4 - 3.00x
- Change - Points now calculated on 'Points Per Rock (50) + Power UP/Item Bonus Points * Difficulty Multiplier * Combo Multiplier.
- Change - Easy difficulty now 0.50 x Multiplier.
- Change - Star Power Up now contributes to combo multiplier
UI and Options
- Fix - FPS counter now remembers it's status between games.
- New - Combo timer gauge.
Known Bugs
- N/A
v0.8.3.0
2025/02/08
Gameplay
Performance
- Change - Large in-game performance increase due to poor coding lol.
UI and Options
- New - Graphics settings to go along with performance increase.
- New - FPS counter - Press ‘F1’.
Known Bugs
- N/A
v0.8.2.0
2025/02/06
Gameplay
Power Up
- New - Freeze - An Item that is trigger by holding the action button. Freezes all Rock in place for a short time.
UI and Options
- N//A
Known Bugs
- N/A
v0.8.1.0
2025/02/06
Gameplay
Points
- New - As rocks are destroyed point indicators spawns at the location of the impact.
Gold Rock & Shooting Star
- Change - Hit sound now increases in pitch as either gets closer to being destroyed.
Bullets
- Change - Machine Gun fire rate decreased.
Rocks
- Change - Rock have different colours depending on difficulty.
UI and Options
Settings
- New - Toggle to turn point indicators on or off.
Stats - Settings sub menu
- Change - Greyed out options now are coloured but transparent when hovered with mouse or selected with gamepad.
Known Bugs
- N/A
v0.8.0.1
2025/02/03
Gameplay
Player
- Fix - Potential for any bullet to last for too long after being fired. (Specifically Heavy Bullet)
- Fix - Wrong colour of Bullet impact particles when colliding with anything after Power Up had ended.
- Fix - Shield destroy not triggering invinc frames.
- Fix - 1 frame delay on invincibility frames causing player to die if colliding with anything on first frame of respawn.
Rocks
- Change - Rock debris is now interactible with player and bullets.
- Change - Rock debris now spawns in a random location within the sprite rather than it's centre.
Difficulty settings
HARD
- Change - Reduced Rock spawn speeds - random range ( 1.5, 4.0 )
EXTREME
- Change - Reduced Rock spawn speeds - random range ( 4.0 , 6.0 )
Bullets
- Change - Heavy Bullet now increases in size over time.
UI and Options
Settings
- New - Graphics options. Reduce or increase particles.
- Change - Difficulty and Lives selectors grey out options that aren't available. (Gamepad support needs work on this)
- Change - Settings menu option now have descriptions of changes.
Stats - Settings sub menu
- Fix - Heavy bullets not counting misses and hits correctly.
Known Bugs
- N/A
v0.8.0.0
2025/01/22
ALL EXISTING DATA WILL BE ERASED
Back-end Code
- Change - refactored almost all game-play code to streamline Power Up and Item collection and depletion.
- Change - Optimisation pass.
Gameplay
Player
- New - Booster sprite and animation while accelerating and rotating.
- New - Smoke trail while accelerating and rotating.
- New - Sound FX while accelerating and rotating.
- Change - Increased default player acceleration and rotation speed from 0.11 and 4.0 to 0.13 and 4.5 respectively.
- Change - Flashing animation while Power Up is ending now flashes between current Power Up sprite and default sprite.
- Change - Increased Bullet speed on all Bullets to 15, Machine Gun to 20 and excepting the Heavy.
- Change - Player Shield now flexes and rotates on impact.
- Fix - Heavy bullet can last longer than intended if fired during last few frames of Power Up duration.
Black Hole
- New - Increases in size and intensity as it collides with rocks.
- New - Now creates particles that circle itself when colliding with objects.
Gold Rock
- Change - Gold Rock remembers HP from previous appearance.
UI and Options
New - Difficulty settings
EASY
- Points Multiplier = 0.75x
- Accel and Rotate speed multiplier = 1x
- Rock spawn speeds - random range ( 0.5, 1.5 )
- Rock max speed = 4.5 (Black hole slingshot)
- No Bullet collision with player
NORMAL
- Points Multiplier = 1x
- Accel and Rotate speed multiplier = 1x
- Rock spawn speeds - random range ( 0.5, 2.5 )
- Rock max speed = 7.5 (Black hole slingshot)
- Bullet collision with player
HARD
- Points Multiplier = 1.5x
- Accel and Rotate speed multiplier = 1.2x
- Rock spawn speeds - random range ( 1.5, 5.0 )
- Rock max speed = 15 (Black hole slingshot)
- Bullet collision with player
EXTREME
- Points Multiplier = 2x
- Accel and Rotate speed multiplier = 1.5x
- Rock spawn speeds - random range ( 5.0 , 8.0 )
- Rock max speed = 24 (Black hole slingshot)
- Bullet collision with player
Settings
- New - Settings Menu.
- New - Difficulty selector
- Change - Moved Lives selector to Settings menu.
- Change - Reset High score now defaults Player lives to 2, difficulty to Normal, and all stats to 0.
Stats - Settings sub menu
- New - Average accuracy
- New - Average time survived
- New - Average bullets shot
- New - Average bullets missed
- New - last accuracy
- New - last time survived
- New - last bullets shot
- New - last bullets missed
- New - last difficulty
- New - last starting lives
- New - Bullets shot total
- New - Bullets missed total
- New - Games played total
- New - Games played (Difficulty) each
- Change - High score + time survived + pps + avg hit + difficulty + bullets shot + starting lives
Known Bugs
- Game crashes if gamepad connection is made during initial load of game??
- Power up sprite not always applying correctly
v0.7.9.3
2025/01/11
Gameplay
- Fix - Machine Gun can go into negative ammo while in invincibility frames.
- Fix - Machine gun not going into invincibility frames after ammo reaching 0.
- Fix - Shooting star sound plays but if player dies at the same time it doesn't spawn.
- Fix - Respawning on top of power up and rock = insta kill.
UI and Options
- N/A
Known Bugs
- Game crashes if gamepad connection is made during initial load of game??
- Heavy bullet can last longer than intended is fired during last few frames of Power Up duration.
v0.7.9.2
2025/01/11
Gameplay
- Fix - Rocks not spawning if 0 left in game area under any condition.
- Fix - Power Ups and Items cancelling invincibility frames when collected.
- Fix - Nuke being overridden when collecting a 1 Up.
- Fix - Shooting Star, Black Hole and Gold Rock now spawn with intended randomness.
- Fix - Star Power Up now comes to a complete stop when slowing down instead of occasionally moving backwards slightly.
- Change - Player gains a short invincibility window after picking up a Power Up or Item.
- Change - Collecting an Item or Power Up while invincible will start shorter invincibility window mention above.
- Change - Collecting a Nuke or Machine Gun Item while already having either, will override the other.
- Change - Balanced rock spawn depending on time. Rock quantity should increase over time. More work to do with this.
- Change - New Player sprite when Ghost Power Up is collected.
- Change - Gold Chunks now carry over after losing a life. Still no purpose though lol.
UI and Options
- N/A
Known Bugs
- Game crashes if gamepad connection is made during initial load of game??
- Heavy bullet can last longer than intended is fired during last few frames of Power Up duration.
- Machine Gun can go into negative ammo under an unknown condition.
v0.7.9.1
2025/01/09
Gameplay
- Fix - Invulnerability when collecting a Power Up or Item while player flashing animation was in progress.
- Fix - Rocks not respawning if 0 Rocks existed in game area.
- Fix - Shield not wrapping around play area with player.
- Fix - Nuke not Nuking.
- Fix - Player dying on collision with Blackhole during invinciblity frames.
UI and Options
- N/A
Known Bugs
- Game crashes if gamepad connection is made during initial load of game??
- Heavy bullet can last longer than intended is fired during last few frames of Power Up duration.
v0.7.9.0
2025/01/08
Gameplay
- New - Force Field Item. Protects from 3 hits.
- New - Hat.
- New - Golden Rock. Fully goodies.
- Change - Reduced Rock spawn percentages.
UI and Options
- Change - Animation for invincibility frames on respawn and ending of Item or Power Up.
- Change - Tweaked some sprites.
Known Bugs
- Game crashes if gamepad connection is made during initial load of game.
v0.7.8.0
2024/12/28
Gameplay
- Change - Bullet speed was additive regardless of movement direction and player facing. Now only additive when facing forward 180 degrees of movement direction.
- New - Recoil effect. Negative speed is added to Player with certain ‘Power Ups’ and ‘Items’ when shooting.
- Fix - L & R Bumper buttons not firing 'Machine Gun'.
UI and Options
- New - Sound FX for 'Heavy', ‘Spread Shot’ and ‘Machine Gun’
- Change - Debris from Rocks, Player, Shooting Star and Bullets have new effect.
- Change - 'Heavy' 'Power Up' now has new Bullet sprite.
- Change - Gun debris when firing angle and animation modified.
- Change - ‘New Version available/Up to date’ message now only appears in the menus.
Known Bugs
- Game crashes if gamepad connection is made during initial load of game.
v0.7.7.0
2024/12/27
Gameplay
- New - ‘Machine Gun’ Item. Has 200 ammo.
- Change - Increased ‘Heavy’ Bullet size.
UI and Options
- New - ‘Lives’ amount selector in main menu.
- New - ‘Machine Gun’ ammo counter.
Known Bugs
- Game crashes if gamepad connection is made during initial load of game.
v0.7.6.0
2024/12/26
Gameplay
- New - Black Hole. Pulls in an destroys anything it collides with.
UI and Options
- New - "Press fire button to respawn" message when you lose a life and are ready to respawn. (Avoids respawning on top of Shooting Star or Black Hole)
- Change - Total time played now reads Hours and Minutes.
Known Bugs
- Game crashes if gamepad connection is made during initial load of game.
v0.7.5.0
2024/12/25
Gameplay
- New - ‘Heavy’ 'Power Up'. Player moves slow but fires a Heavy bullet that passes through all rocks.
- Change - 'Nuke' cooldown timer to 0.25 seconds.
- Change - Increase Star 'Power Up' points to + 250.
- New - SFX for bullet colliding with 'Shooting Star'. Bding!
UI and Options
- New - ‘Heavy’ Sprite.
Known Bugs
- Game crashes if gamepad connection is made during initial load of game.
- Game records bonus points depending on what 'Power Up' is currently active rather than what bullet collides with a Rock.
v0.7.4.0
2024/12/24
Gameplay
- New - '1 UP' Item. Gives you an extra life.
- New - Maybe you can kill the shooting star?? ; )
- Change - 'Shooting Star'. trail effect.
- Change - Reinstated bullet decay sound.
UI and Options
- New - '1 UP' counter.
Known Bugs
- N/A
v0.7.3.2
2024/12/22
Gameplay
- Fix - 'Side Shot' 'Power Up' now has screen shake when fired.
- Fix - Screen shakes when a rock is destroyed and doesn't stop until another rock is shot.
UI and Options
- Change - Further streamlined behaviour of menu controls.
- Change - 'Side Shot' sprite.
- Change - All new Help/Controls screen.
Known Bugs
v0.7.3.1
2024/12/22
Gameplay
- Change - 'Shooting Star'. A bit slower
UI and Options
- Change - Streamlined behaviour of menu controls.
- Change - Player and Rock Sprites.
Known Bugs
- Side shot sometimes deactivates but timer continues to run. Colour also deactivates.
- Screen shakes when a rock is destroyed and doesn't stop until another rock is shot.
v0.7.3.0
2024/12/21
Gameplay
- New - 'Shooting Star'. It's coming for you!
- New - Bullet reload sound.
UI and Options
- New - Splash Screen.
- New - Title name - MASSTEROIDS.
- New - Gamepad and Keyboard menu navigation.
Known Bugs
- Side shot sometimes deactivates but timer continues to run. Colour also deactivates.
v0.7.2.3
2024/12/19
Gameplay
- N/A
UI and Options
- New - Added 'Total time played" to the main menu.
- New - Splash Screen *Credit - Dick Valentine
Known Bugs
- Side shot sometimes deactivates but timer continues to run. Colour also deactivates.
v0.7.2.2
2024/12/19
Gameplay
- N/A
UI and Options
- Fix - Missing Ammo counter GUI
- Change - Bonus multiplier colour depending on multiplier.
Known Bugs
- Side shot sometimes deactivates but timer continues to run. Colour also deactivates.
v0.7.2.1
2024/12/18
Gameplay
- Fix - Gamepad support?? PS controller untested.
- Fix - 'Ghost' Power Up destroying Rocks on collision.
- Fix - 'Nuke' countdown not resetting when action button released.
- Change - 'Nuke' Power Up activation time changed to 1 second.
v0.7.2.0
2024/12/18
Gameplay
- New - Gamepad support
- R Trigger - Accelerate
- L Trigger - Decelerate - Star power Only
- Bottom Face button - Shoot
v0.7.1.1
2024/12/15
Gameplay
- Change - Nuke item activation time to 3 seconds.
- Change - Side Power Up to only shoot sideways.
- Change - Rate limited the Bonus Power Up to once every 7 frames.
- New - Bonus point multiplier.
UI and Options
- New - Bonus point multiplier GUI element
Known Bugs
- Pause screen text alignment shifts after second time pausing.
v0.7.0.1
2024/12/15
Gameplay
- Change - Spawn location of rocks. Previously spawning just in the x position off screen of the destroyed rock.
- Fix - 'Nuke' ‘Items’ countdown timer being set to 0 seconds on first pickup.
UI and Options
- Nil
Known Bugs
- Nil
v0.7.0.0
2024/12/15
Gameplay
- Change - 'Nuke' Power Up change to ‘Item’.
- New - ‘Items’ - Items are collected then stored until used by holding down action button for a set time.
- 'Nuke' - Bonus Points +40 -1 if Points is an even number.
- 'Nuke' - Activation timer set to 5 seconds.
- Change - Increased Player regular (no power up) acceleration speed by 10%.
- Change - Ghost Bonus Points to +70
UI and Options
- New - Average Points Per Second display for Highscore and current game.
- Fix - First launch give 'undefined' error on Score.
- Fix - Alignment of text for 'Star' power and 'Bonus' in ammo counter location.
- Fix - Ghost bullets crash when spamming
Known Bugs
- Volume Control busted
v0.6.7.1
2024/12/10
Gameplay
- Change - Bullet variables.
- 'Ghost' - Speed now +20.
- 'Ghost' - Flight time now 0.10 seconds.
- 'Ghost' - Points per Rock now +50.
- 'Ghost' - Now fires two bullets at an angle.
- Fix - Rocks now can be shot when off screen.
- Change - Nuke countdown timer to 7.5 seconds
UI and Options
- Change - UI overhaul.
- New - Backgrounds.
- Fix - Best time not saving to High Score.
Known Bugs
Ghost bullets crash when spamming
First launch give 'undefined' error on Score
v0.6.6.1
2024/12/10
Gameplay
- Change - Version number scheme.
- Change - Nuke timer to 10 seconds.
UI and Options
- New - Screen size adjustable. Maintains aspect ratio.
- Fix - High Score Time Survived not functioning.
- Fix - Player character persisting on other screens after Game Over.
v0.6.6.20241209
Gameplay
- Change - Bullet speed changed for:
- ‘Bonus'- now +25
- 'Ghost' - now +15
- New - Player and Bullet impact effects on collisions.
- New - Nuke Explosion effects and particle effects.
UI and Options
- New - Time survived in Game Over Screen.
Known Bugs
- High Score Time Survived not functioning.
v0.6.5.20241208
Gameplay
- Change - Bonus points changed for:
- ‘Tiny'- now +75
- 'Ghost' - now +30
- Change - Rocks have chance to be slower or faster than before.
- Change - New explosion effects on all objects in game.
UI and Options
- New - High Score system.
- New - Game Over Screen with:
- Total Points scored.
- Total time survived.
- High Score.
- Change - Main Menu buttons change colours and scale.
- Fixed - Pause screen. Now renders correctly on first open.
v0.6.4.20241206
Gameplay
- Fixed - No animation for destroyed Rocks while player has invincibility frames.
- Fixed - Exploit on Pause Screen not stopping internal 'Power Up' timer allowing multiple Power Ups to exist.
UI and Options
- Added - Particle effects spawn from the bullet impact point and will be same colour as bullet.
- Change - Rocks particle effects now always same colour as Rock.
v0.6.3.20241205
Gameplay
- Fixed - Rocks turning orange when shot while using spread shot
- Change - Increase 'Bonus' bullet speed to 20
- Change - Power Up selection drop percentage in favour of Spread shot and Tiny.
UI and Options
N/A
v0.6.2.20241204
Gameplay
- Fixed - Bug where game would crash when after a player dies and a bullet hits a Rock.
- Fixed - Power Up being destroyed if it is spawned off screen.
- Change - Slightly Reduced player hit-box
- Change - Rock destroy animation.
- Change - Added bonus points for Power Ups
- 'Tiny' +50
- 'Ghost +25
- ‘Spread’ +50
UI and Options
- New - Add key binds for volume control
v0.6.1.20241203
Gameplay
- Point values for ‘Power Ups’
- Change - ‘Tiny’ (From +0 to +50)
- Change - ‘Ghost’ (From +0 to +25)
- Change - 'Spread' (From +0 to +50)
UI and Options
- ‘Pause Screen’
- New - Added ability to return to ‘Main Menu’ from the ‘Pause Screen’
- New - Added text “Press 'Q' to 'Return to Main Menu”
v0.6.0.20241203
Gameplay
- New - New power up 'Bonus Multiplier'.
- New - SFX for Rock destroy while ‘Bonus Multiplier’ is active.
- Change - Re-shaped and reduced Player hit-box.
- Change - Increased Rock hit-boxes
UI and Options
- New - ‘Pause Screen’ - press Escape key 'Esc' during game play.
v0.5.3.20241203
Gameplay
- Change - Nuke Power Up now gives points for the number of Rocks in the play area when count down timer ends.
- Change - Reduced bullet decay time on normal bullets and Spread bullets.
UI and Options
- Change - UI fonts to a pixelated style
- Change - Power Up count down timer to decimal instead of integer.
- Removed - Change Log screen. Now opens link to this page.
- Fix - Re-scaled Help controls text in ‘Help Menu’
v0.5.1.20241202
Gameplay
- Change - StarPower Up - Increased acceleration and turn speed. Added ability to brake.
- Change - TinyPower Up - Increased acceleration and turn speed.
- New - Invincibility frames after any power up finishes for 1 second.
- New - Nuke Power Up.
UI and Options
- New - Change Log screen.
- New - 'Version number' to 'Main Menu' and 'Change Log' screen.
- New - Silly colours. IDFK
v0.5.0.20241202
Gameplay
- New - Star Power Up. - Player destroys Rocks during collision. Can't Shoot.
- New - Spread ShotPower Up. Player Fires three shots at once. Two shot capacity.
- New - Tiny Power Up. Player is reduced in size by half. Two shot capacity.
- New - Ghost Power Up. Player can phase through Rocks. One shot capacity.
- New - Bullettimeout after 5 seconds
UI and Options
- Fix - Ammo GUI alignment
- Change - Made power ups rotate
Files
Massteroids Installer (Windows) 55 MB
17 hours ago
Get Massteroids (Space Rocks)
Massteroids (Space Rocks)
NOW with HATS!! A difficult Roguelite Asteroids space shooter.
Status | In development |
Author | Chonky Games |
Genre | Action, Shooter |
Tags | Asteroids, Modern, Roguelike, Roguelite, Space, space-rocks, upgrades |
More posts
- Screenshots and short video to Youtube15 hours ago
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